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createAudioListener

createAudioListener lets you create an AudioListener and manage it.

const newAudioListener = createAudioListener(Workspace.CurrentCamera);

Reference

createAudioListener(parent: BasePart | Camera | Model, name?: "string"): AudioListenerHandle | undefined

Creates an Audio-Listener

import { Workspace } from "@rbxts/services";
import { createAudioListener } from "@rbxts/sound-manager";

export const newAudioListener = createAudioListener(Workspace.CurrentCamera, "Test");

Why use createAudioListener?

createAudioListener lets you set up a dedicated audio listener in your project, which is essential for managing 3D spatial audio correctly