createAudioListener
createAudioListener lets you create an AudioListener and manage it.
const newAudioListener = createAudioListener(Workspace.CurrentCamera);
Reference
createAudioListener(parent: BasePart | Camera | Model, name?: "string"): AudioListenerHandle | undefined
Creates an Audio-Listener
import { Workspace } from "@rbxts/services";
import { createAudioListener } from "@rbxts/sound-manager";
export const newAudioListener = createAudioListener(Workspace.CurrentCamera, "Test");
Why use createAudioListener?
createAudioListener lets you set up a dedicated audio listener in your project, which is essential for managing 3D spatial audio correctly